In 1993, following the release of Myst, Cyan produced a colorized version of Spelunx. It was intended to be explored and played with-like a toy-rather than completed or won.Ĭomputer Gaming World stated that Spelunx would "provide hours of entertainment in a variety of ways for both children and adults". The game's title was derived from the verb " to spelunk", referring to the act of exploring caves. The game was programmed and implemented using HyperCard, with Robyn Miller hand-drawing all of the in-game graphics and scenery. It was designed by the brothers Robyn and Rand Miller (better known now as the creators of Myst). Seudo are mentioned (and even depicted in-game) the player never meets them. Although the characters Professor Spelunx and Mr. Although it was the intention of Cyan to continue releasing new rooms over time for players to explore, this never occurred.Īlthough Spelunx contains a basic frame story (centered on the scientific endeavors of one Professor Spelunx and his willing assistant, Mr. A hidden control panel within the game allows for the rearrangement of the caves and other locations, and even for the expansion of the caves with the addition of newer rooms. Each room contains interactive mini-games and experiments, most of which introduce the player to a specific field of knowledge. It is structured as a collection of rooms connected by a series of tunnels (accessed via elevator). Spelunx is a first-person point-and-click adventure game. Seudo is an educational computer game intended for young children developed by Cyan (now Cyan Worlds) in 1991.
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